diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 8d1b88c9f67..0855958b6e1 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -663,6 +663,8 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use else return /obj/item/device/radio/emp_act(severity) + if (listening && ismob(loc)) // if the radio is turned on and on someone's person they notice + loc << "\The [src] overloads." broadcasting = 0 listening = 0 frequency += pick(-1,1)*2*rand(1,5) // shift the frequency a bit