[MODULAR]Combat Cybernetic Implants listing change (#24134)

* Implant listing

* Update

* Review Compliance

Removed armblade from PR changes. It is back to mechfab only as it has been.

* Review Compliance

* review compliance 2

* review compliance 3

* Apply suggestions from code review

---------

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
This commit is contained in:
SpaceLoveSs13
2023-11-05 20:04:27 -05:00
committed by GitHub
co-authored by GoldenAlpharex
parent 67928018cc
commit 9fe0177a0e
2 changed files with 21 additions and 6 deletions
@@ -45,14 +45,14 @@
name = "Photon Projector Implant"
desc = "An integrated projector mounted onto a user's arm that is able to be used as a powerful flash."
id = "ci-flash"
build_type = MECHFAB
build_type = PROTOLATHE | AWAY_LATHE | MECHFAB
materials = list (/datum/material/iron = SHEET_MATERIAL_AMOUNT * 2, /datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT, /datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT)
construction_time = 200
build_path = /obj/item/organ/internal/cyberimp/arm/flash
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_COMBAT
)
departmental_flags = DEPARTMENT_BITFLAG_SECURITY
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL
/datum/design/cyberimp_botany
name = "Botany Arm Implant"
@@ -71,12 +71,12 @@
name = "Night Vision Eyes"
desc = "These cybernetic eyes will give you Night Vision. Big, mean, and green."
id = "ci-nv"
build_type = MECHFAB | PROTOLATHE
build_type = PROTOLATHE | MECHFAB
construction_time = 60
materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 6, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 6, /datum/material/silver = SMALL_MATERIAL_AMOUNT * 6, /datum/material/gold = SMALL_MATERIAL_AMOUNT * 6, /datum/material/uranium = HALF_SHEET_MATERIAL_AMOUNT,)
build_path = /obj/item/organ/internal/eyes/night_vision/cyber
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_COMBAT
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_UTILITY
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL
@@ -84,7 +84,7 @@
name = "CNS Jumpstarter Implant"
desc = "This implant will automatically attempt to jolt you awake from unconsciousness, with a short cooldown between jolts. Conflicts with the CNS Rebooter."
id = "ci-antisleep"
build_type = MECHFAB | PROTOLATHE
build_type = PROTOLATHE | MECHFAB
construction_time = 60
materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 6, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 6, /datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT, /datum/material/gold = SMALL_MATERIAL_AMOUNT * 5)
build_path = /obj/item/organ/internal/cyberimp/brain/anti_sleep
@@ -131,3 +131,17 @@
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_MISC
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL | DEPARTMENT_BITFLAG_SERVICE
/datum/design/cyberimp_thermals
name = "Thermal Eyes"
id = "ci-thermals"
build_type = AWAY_LATHE | MECHFAB
departmental_flags = DEPARTMENT_BITFLAG_SECURITY
/datum/design/cyberimp_reviver
name = "Reviver Implant"
id = "ci-reviver"
category = list(
RND_CATEGORY_CYBERNETICS + RND_SUBCATEGORY_CYBERNETICS_IMPLANTS_COMBAT
)
departmental_flags = DEPARTMENT_BITFLAG_MEDICAL
@@ -16,9 +16,10 @@
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
/datum/techweb_node/adv_cyber_implants
design_ids = list("ci-nv", "ci-nutrimentplus", "ci-surgery", "ci-toolset")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 7500)
/datum/techweb_node/combat_cyber_implants
design_ids = list("ci-nv", "ci-antidrop", "ci-antistun", "ci-antisleep", "ci-thrusters", "ci-mantis", "ci-flash")
design_ids = list("ci-antidrop", "ci-antistun", "ci-antisleep", "ci-thrusters", "ci-mantis", "ci-flash", "ci-reviver")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 12000)