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Merge pull request #13542 from KorPhaeron/gigantic_epipens
Fixes small objects covering the entire tile after a fire
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@@ -278,8 +278,7 @@
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Human.unEquip(src)
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if(bomb)
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for(var/obj/item/Item in contents) //Empty out the contents
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Item.loc = src.loc
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empty_object_contents()
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spawn(1) //so the shreds aren't instantly deleted by the explosion
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var/obj/effect/decal/cleanable/shreds/Shreds = new(loc)
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Shreds.desc = "The sad remains of what used to be [src.name]."
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