From a0185bf956cc6ed7ea8d9d08818d36dfbe16c184 Mon Sep 17 00:00:00 2001 From: san7890 Date: Thu, 2 Feb 2023 14:33:15 -0700 Subject: [PATCH] Fixes Wacky Wizard Spellbook Visual Bug (#73090) There was a weird variable set in the spellbook UI, meaning that the text that described what Semi-Randomize actually was was obscured. Let's remove that oddness and fix that UI right up. --- tgui/packages/tgui/interfaces/Spellbook.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tgui/packages/tgui/interfaces/Spellbook.js b/tgui/packages/tgui/interfaces/Spellbook.js index d146d275da0..c90de3a41d9 100644 --- a/tgui/packages/tgui/interfaces/Spellbook.js +++ b/tgui/packages/tgui/interfaces/Spellbook.js @@ -324,7 +324,7 @@ const Randomize = (props, context) => { return ( {points < 10 && } - + Semi-Randomize will ensure you at least get some mobility and lethality. Guaranteed to have {semi_random_bonus} points worth of spells.