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Fixes lobby stat entries not showing (#33496)
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@@ -35,7 +35,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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return
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stat(null, "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]")
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if(!SSticker.HasRoundStarted())
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if(SSticker.HasRoundStarted())
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return
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var/time_remaining = SSticker.GetTimeLeft()
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