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Increases move resistance on NODE Drones, adds handling for when the drone is seperated from the node (#83309)
## About The Pull Request NODE Drones now have higher move resistance (MOVE_FORCE_EXTREMELY_STRONG), preventing them from being bumped off the node, pulled away, or lifted away by a fulton extraction kit. As an extra layer of assurance, the NODE Drone will depart from the site if it is moved off of its vent. ## Why It's Good For The Game Closes #83164. I'm pretty sure these things shouldn't really be ever moving off of their vents. ## Changelog 🆑 Rhials fix: You can no longer force NODE Drones off of ore vents. That includes using fulton packs! fix: When a NODE Drone is forcibly separated from its vent, it will fly away. /🆑
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@@ -78,6 +78,7 @@ GLOBAL_LIST_EMPTY(total_extraction_beacons)
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if(!isturf(thing.loc)) // no extracting stuff inside other stuff
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return
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if(thing.anchored || (thing.move_resist > max_force_fulton))
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balloon_alert(user, "too heavy!")
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return
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balloon_alert_to_viewers("attaching...")
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