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Make holocarp not constantly take damage
Someone got min and max mixed up!
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@@ -56,8 +56,7 @@
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/mob/living/simple_animal/hostile/carp/holocarp
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icon_state = "holocarp"
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icon_living = "holocarp"
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maxbodytemp = 0
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maxbodytemp = INFINITY
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/mob/living/simple_animal/hostile/carp/holocarp/Die()
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qdel(src)
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