diff --git a/code/game/objects/effects/spawners/random/maintenance.dm b/code/game/objects/effects/spawners/random/maintenance.dm index 997c3bb1f0c..e5bebdef672 100644 --- a/code/game/objects/effects/spawners/random/maintenance.dm +++ b/code/game/objects/effects/spawners/random/maintenance.dm @@ -9,6 +9,11 @@ /// decals such as ashes will cause NeverShouldHaveComeHere() to fail on such turfs, which creates annoying rng based CI failures /obj/effect/spawner/random/maintenance/no_decals +/obj/effect/spawner/random/maintenance/no_decals/can_spawn(loot) + if(ispath(loot, /obj/effect/decal)) + return FALSE + return ..() + /obj/effect/spawner/random/maintenance/examine(mob/user) . = ..() . += span_info("This spawner has an effective loot count of [get_effective_lootcount()].")