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Remove ismovableatom macro (#9)
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@@ -36,7 +36,7 @@
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/obj/projectile/bullet/shotgun_meteorslug/on_hit(atom/target, blocked = FALSE)
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. = ..()
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if(ismovableatom(target))
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if(ismovable(target))
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var/atom/movable/M = target
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var/atom/throw_target = get_edge_target_turf(M, get_dir(src, get_step_away(M, src)))
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M.safe_throw_at(throw_target, 3, 2)
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