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Kills obj/item/projectile in favour of obj/projectile (#46692)
* Kills obj/item/projectile in favour of obj/projectile * Resolves conflicts properly * fixes that one map * it lives
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@@ -134,8 +134,8 @@
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return 1
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/obj/effect/particle_effect/smoke/bad/CanPass(atom/movable/mover, turf/target)
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if(istype(mover, /obj/item/projectile/beam))
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var/obj/item/projectile/beam/B = mover
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if(istype(mover, /obj/projectile/beam))
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var/obj/projectile/beam/B = mover
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B.damage = (B.damage/2)
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return 1
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