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Kills obj/item/projectile in favour of obj/projectile (#46692)
* Kills obj/item/projectile in favour of obj/projectile * Resolves conflicts properly * fixes that one map * it lives
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@@ -156,6 +156,6 @@
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// "Stun" weapons can cause minor damage to components (short-circuits?)
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// "Burn" damage is equally strong against internal components and exterior casing
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// "Brute" damage mostly damages the casing.
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/obj/machinery/modular_computer/bullet_act(obj/item/projectile/Proj)
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/obj/machinery/modular_computer/bullet_act(obj/projectile/Proj)
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if(cpu)
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cpu.bullet_act(Proj)
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