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Moves screen objects from mob to hud (#54400)
This moves screen images from icons/mob to icons/hud Makes more sense and it is easier to find
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@@ -1,6 +1,6 @@
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/obj/effect/bump_teleporter
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name = "bump-teleporter"
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icon = 'icons/mob/screen_gen.dmi'
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icon = 'icons/hud/screen_gen.dmi'
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icon_state = "x2"
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var/id = null //id of this bump_teleporter.
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var/id_target = null //id of bump_teleporter which this moves you to.
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@@ -1,6 +1,6 @@
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/obj/effect/temp_visual/point
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name = "pointer"
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icon = 'icons/mob/screen_gen.dmi'
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icon = 'icons/hud/screen_gen.dmi'
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icon_state = "arrow"
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layer = POINT_LAYER
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duration = 25
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@@ -5,7 +5,7 @@
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/obj/effect/spawner/newbomb
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name = "bomb"
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icon = 'icons/mob/screen_gen.dmi'
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icon = 'icons/hud/screen_gen.dmi'
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icon_state = "x"
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var/temp_p = 1500
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var/temp_o = 1000 // tank temperatures
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@@ -1,6 +1,6 @@
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/obj/effect/spawner/bundle
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name = "bundle spawner"
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icon = 'icons/mob/screen_gen.dmi'
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icon = 'icons/hud/screen_gen.dmi'
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icon_state = "x2"
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color = "#00FF00"
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