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[MIRROR] Replaces ammo_casing/caseless and bullet/reusable with elements. [MDB IGNORE] (#22102)
* Replaces ammo_casing/caseless and bullet/reusable with elements. * stupid --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
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@@ -352,6 +352,6 @@
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overlay_state_active = "module_donk_safe_recycler"
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complexity = 1
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efficiency = 1
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allowed_item_types = list(/obj/item/ammo_casing/caseless/foam_dart)
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allowed_item_types = list(/obj/item/ammo_casing/foam_dart)
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ammobox_type = /obj/item/ammo_box/foambox/mini
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required_amount = SMALL_MATERIAL_AMOUNT*2.5
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@@ -533,7 +533,7 @@
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. = ..()
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if(!.)
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return
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var/obj/projectile/bomb = new /obj/projectile/bullet/reusable/mining_bomb(mod.wearer.loc)
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var/obj/projectile/bomb = new /obj/projectile/bullet/mining_bomb(mod.wearer.loc)
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bomb.preparePixelProjectile(target, mod.wearer)
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bomb.firer = mod.wearer
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playsound(src, 'sound/weapons/gun/general/grenade_launch.ogg', 75, TRUE)
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@@ -553,7 +553,7 @@
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return
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on_deactivation()
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/obj/projectile/bullet/reusable/mining_bomb
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/obj/projectile/bullet/mining_bomb
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name = "mining bomb"
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desc = "A bomb. Why are you examining this?"
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icon_state = "mine_bomb"
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@@ -566,13 +566,15 @@
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light_range = 1
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light_power = 1
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light_color = COLOR_LIGHT_ORANGE
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ammo_type = /obj/structure/mining_bomb
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/obj/projectile/bullet/reusable/mining_bomb/handle_drop()
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if(dropped)
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return
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dropped = TRUE
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new ammo_type(get_turf(src), firer)
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/obj/projectile/bullet/mining_bomb/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/projectile_drop, /obj/structure/mining_bomb)
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RegisterSignal(src, COMSIG_PROJECTILE_ON_SPAWN_DROP, PROC_REF(handle_drop))
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/obj/projectile/bullet/mining_bomb/proc/handle_drop(datum/source, obj/structure/mining_bomb/mining_bomb)
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SIGNAL_HANDLER
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addtimer(CALLBACK(mining_bomb, TYPE_PROC_REF(/obj/structure/mining_bomb, prime), firer), mining_bomb.prime_time)
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/obj/structure/mining_bomb
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name = "mining bomb"
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@@ -599,7 +601,6 @@
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/obj/structure/mining_bomb/Initialize(mapload, atom/movable/firer)
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. = ..()
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generate_image()
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addtimer(CALLBACK(src, PROC_REF(prime), firer), prime_time)
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/obj/structure/mining_bomb/on_changed_z_level(turf/old_turf, turf/new_turf, same_z_layer, notify_contents)
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if(same_z_layer)
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