From a1f3edb7849bf02c370976d1042cf96056b91015 Mon Sep 17 00:00:00 2001 From: Amy <3855802+amylizzle@users.noreply.github.com> Date: Tue, 24 Jun 2025 06:29:30 +0100 Subject: [PATCH] Remove a pointless and bad `static` from mob spawn unit test (#91772) (cherry picked from commit 20bfc829c6181a8c83135bf9f657628fb2c0a7a3) --- code/modules/unit_tests/mob_spawn.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/unit_tests/mob_spawn.dm b/code/modules/unit_tests/mob_spawn.dm index 609d036aa51..da992c84232 100644 --- a/code/modules/unit_tests/mob_spawn.dm +++ b/code/modules/unit_tests/mob_spawn.dm @@ -15,7 +15,7 @@ ) //vars that must not be set if the mob type isn't human - var/static/list/human_only_vars = list( + var/list/human_only_vars = list( NAMEOF(ghost_role, facial_haircolor), NAMEOF(ghost_role, facial_hairstyle), NAMEOF(ghost_role, haircolor), @@ -26,7 +26,7 @@ ) //vars that must be set on all ghost roles. - var/static/list/required_vars = list( + var/list/required_vars = list( //mob_type is not included because the errors on it are loud and some types choose their mob_type on selection NAMEOF(ghost_role, prompt_name) = "Your ghost role has broken tgui without it.", //these must be set even if show_flavor is false because the spawn menu still uses them and we simply must have higher quality roles