[MIRROR] Edge's Explosive Balancing Patch [v4] (#805)

* Edge's Explosive Balancing Patch [v4] (#53468)

* E

* Update pyrotechnics.dm

* E

* Update code/modules/reagents/chemistry/recipes/pyrotechnics.dm

Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com>

Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com>

* Edge's Explosive Balancing Patch [v4]

Co-authored-by: EdgeLordExe <42111655+EdgeLordExe@users.noreply.github.com>
Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@ users.noreply.github.com>
This commit is contained in:
SkyratBot
2020-09-15 16:29:24 +02:00
committed by GitHub
co-authored by girl EdgeLordExe
parent 2ff79cd703
commit a26b7cd025
@@ -58,14 +58,15 @@
required_reagents = list(/datum/reagent/rdx = 1)
required_temp = 474
strengthdiv = 7
modifier = 2
/datum/chemical_reaction/reagent_explosion/rdx_explosion2 //makes rdx unique , on its own it is a good bomb, but when combined with liquid electricity it becomes truly destructive
required_reagents = list(/datum/reagent/rdx = 1 , /datum/reagent/consumable/liquidelectricity = 1)
strengthdiv = 3.5 //actually a decrease of 1 becaused of how explosions are calculated. This is due to the fact we require 2 reagents
modifier = 2
modifier = 4
/datum/chemical_reaction/reagent_explosion/rdx_explosion2/on_reaction(datum/reagents/holder, created_volume)
var/fire_range = round(created_volume/50)
var/fire_range = round(created_volume/30)
var/turf/T = get_turf(holder.my_atom)
for(var/turf/turf in range(fire_range,T))
new /obj/effect/hotspot(turf)
@@ -75,11 +76,11 @@
/datum/chemical_reaction/reagent_explosion/rdx_explosion3
required_reagents = list(/datum/reagent/rdx = 1 , /datum/reagent/teslium = 1)
strengthdiv = 3.5 //actually a decrease of 1 becaused of how explosions are calculated. This is due to the fact we require 2 reagents
modifier = 4
modifier = 6
/datum/chemical_reaction/reagent_explosion/rdx_explosion3/on_reaction(datum/reagents/holder, created_volume)
var/fire_range = round(created_volume/30)
var/fire_range = round(created_volume/20)
var/turf/T = get_turf(holder.my_atom)
for(var/turf/turf in range(fire_range,T))
new /obj/effect/hotspot(turf)
@@ -471,10 +472,21 @@
/datum/chemical_reaction/reagent_explosion/nitrous_oxide
required_reagents = list(/datum/reagent/nitrous_oxide = 1)
strengthdiv = 7
strengthdiv = 9
required_temp = 575
modifier = 1
/datum/chemical_reaction/reagent_explosion/nitrous_oxide/on_reaction(datum/reagents/holder, created_volume)
holder.remove_reagent(/datum/reagent/sorium, created_volume*2)
var/turf/turfie = get_turf(holder.my_atom)
//generally half as strong as sorium.
var/range = clamp(sqrt(created_volume*2), 1, 6)
//This first throws people away and then it explodes
goonchem_vortex(turfie, 1, range)
turfie.atmos_spawn_air("o2=[created_volume/2];TEMP=[575]")
turfie.atmos_spawn_air("n2=[created_volume/2];TEMP=[575]")
return ..()
/datum/chemical_reaction/firefighting_foam
results = list(/datum/reagent/firefighting_foam = 3)
required_reagents = list(/datum/reagent/stabilizing_agent = 1,/datum/reagent/fluorosurfactant = 1,/datum/reagent/carbon = 1)