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Fix some new dreamchecker lints (#91844)
## About The Pull Request https://github.com/SpaceManiac/SpacemanDMM/pull/435 added a new dreamchecker lint, for SDMM `set` statements not at the top of the proc. While this lint isn't in the current SDMM _release_, I was testing it out earlier and saw these issues, so might as well fix them before they even become an issue. i also fixed a useless variable in moon heretic code that was right next to the incorrectly placed `SIGNAL_HANDLER` ## Why It's Good For The Game https://github.com/user-attachments/assets/5b063f41-32f3-490a-b0a3-199ca8147ec3 ## Changelog No player-facing changes.
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@@ -162,9 +162,9 @@
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RegisterSignal(src, COMSIG_MOB_ENSLAVED_TO, PROC_REF(link_master))
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/mob/living/basic/construct/harvester/heretic/proc/link_master(mob/self, mob/master)
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SIGNAL_HANDLER
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src.construct_master = master
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RegisterSignal(construct_master, COMSIG_LIVING_DEATH, PROC_REF(on_master_death))
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SIGNAL_HANDLER
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/mob/living/basic/construct/harvester/heretic/proc/on_master_death(mob/self, mob/master)
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SIGNAL_HANDLER
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