From a2cfd3c6d2a31aa92aabc39dffec652f9f19da9b Mon Sep 17 00:00:00 2001 From: Kubisopplay <38842052+Kubisopplay@users.noreply.github.com> Date: Tue, 1 Jul 2025 15:27:50 +0200 Subject: [PATCH] Stops borgs from exploding before emag ends (#91821) ## About The Pull Request Extends the hardstun duration to stop borgs from being able to act before new laws show up. ## Why It's Good For The Game Since silicon.log shows that borg gets emagged exactly when they get clicked by emag, but from POV of the borg emag takes around 8 seconds, there was a window where emagged cyborg being emagged again could blow themselves up. Prolonging the hardstun stops that. ## Changelog :cl: fix: Emag stun is long enough to not let a cyborg act before they see their new laws /:cl: --------- Co-authored-by: Jacquerel --- code/modules/mob/living/silicon/robot/robot_defense.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/silicon/robot/robot_defense.dm b/code/modules/mob/living/silicon/robot/robot_defense.dm index 68520600bc0..b74a4ff0585 100644 --- a/code/modules/mob/living/silicon/robot/robot_defense.dm +++ b/code/modules/mob/living/silicon/robot/robot_defense.dm @@ -436,7 +436,7 @@ GLOBAL_LIST_INIT(blacklisted_borg_hats, typecacheof(list( //Hats that don't real return TRUE SetEmagged(1) - SetStun(60) //Borgs were getting into trouble because they would attack the emagger before the new laws were shown + SetStun(10 SECONDS) //Borgs were getting into trouble because they would attack the emagger before the new laws were shown lawupdate = FALSE set_connected_ai(null) message_admins("[ADMIN_LOOKUPFLW(user)] emagged cyborg [ADMIN_LOOKUPFLW(src)]. Laws overridden.")