diff --git a/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm b/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm index 679a16caf1c..d02915d6319 100644 --- a/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm +++ b/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm @@ -220,7 +220,7 @@ GLOBAL_LIST_INIT(nullrod_variants, init_nullrod_variants()) hitsound = 'sound/items/weapons/rapierhit.ogg' menu_description = "A sharp blade which provides a low chance of blocking incoming melee attacks. Able to awaken a friendly spirit to provide guidance. Can be worn on the back." -/obj/item/nullrod/spellblade/talking/Initialize(mapload) +/obj/item/nullrod/claymore/talking/Initialize(mapload) . = ..() AddComponent(/datum/component/spirit_holding) @@ -239,7 +239,7 @@ GLOBAL_LIST_INIT(nullrod_variants, init_nullrod_variants()) toolspeed = 0.5 //same speed as an active chainsaw chaplain_spawnable = FALSE //prevents being pickable as a chaplain weapon (it has 30 force) -/obj/item/nullrod/spellblade/talking/chainsword/Initialize(mapload) +/obj/item/nullrod/claymore/talking/chainsword/Initialize(mapload) . = ..() AddElement(/datum/element/cuffable_item) //Thanks goodness it cannot be selected by chappies AddComponent(