Security multisec loadout update (#2998)

## About The Pull Request
Part of a 20-part series where I move vendor items to the loadout. There
are twenty vendors. Kill me.

This adds most (but not all) of the cosmetics from the multisec vendor
to the loadout, and updates some of their reskins. This doesn't add any
new content, just makes it available through the loadout.

## Why It's Good For The Game
Most of the Security cosmetics simply aren't available in the loadout
for some reason.

## Proof Of Testing
Compiles and has been meticulously tested for functioning! See images.


![image](https://github.com/user-attachments/assets/6c7e2ff2-822b-4ecf-af41-4f531e840362)

![image](https://github.com/user-attachments/assets/e6a24f85-f042-41c9-a6e8-0f5147e6e40c)

![image](https://github.com/user-attachments/assets/e3338ced-19b9-4d2f-af14-f846cb60a68e)


## Changelog

🆑 ReturnToZender
qol: Adds most of the Security cosmetics to the loadout
spellcheck: Removes some spaces and spellchecks some things in the
multisec vendor
add: Adds a corrections tab to the multisec vendor so being a
corrections officer is not inherently illegal
add: Holobadges are accessories rather than neck items now
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
This commit is contained in:
Return
2025-02-17 17:36:17 +02:00
committed by GitHub
co-authored by Waterpig
parent 261a8ca768
commit a2e940e336
27 changed files with 366 additions and 88 deletions
@@ -68,9 +68,10 @@
name = "security medic uniform"
desc = "A lightly armored uniform worn by Nanotrasen's Asset Protection Medical Corps."
icon = 'modular_zubbers/icons/obj/clothing/under/security.dmi'
worn_icon = 'modular_zubbers/icons/mob/clothing/under/security.dmi'
worn_icon = 'modular_zubbers/icons/mob/clothing/under/security_digi.dmi'
icon_state = "security_medic_jumpsuit"
worn_icon = 'modular_zubbers/icons/mob/clothing/under/security.dmi'
worn_icon_state = "security_medic_jumpsuit"
worn_icon_digi = 'modular_zubbers/icons/mob/clothing/under/security_digi.dmi'
/obj/item/clothing/under/rank/security/peacekeeper/security_medic
name = "security medic turtleneck"
@@ -117,8 +117,8 @@
/obj/item/storage/bag/garment/secmed/PopulateContents()
. = ..()
new /obj/item/clothing/suit/toggle/labcoat/skyrat/security_medic(src)
new /obj/item/clothing/suit/hazardvest/security_medic(src)
new /obj/item/clothing/suit/toggle/labcoat/skyrat/security_medic/blue(src)
new /obj/item/clothing/suit/hazardvest/security_medic(src)
new /obj/item/clothing/suit/hazardvest/security_medic/blue(src)
new /obj/item/clothing/head/helmet/sec/peacekeeper/security_medic(src)
new /obj/item/clothing/under/rank/medical/scrubs/skyrat/red/sec(src)