diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index e4e84b36b7e..2dccf8e3c17 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -365,8 +365,8 @@ steam.start() -- spawns the effect if (M.coughedtime != 1) M.coughedtime = 1 M.emote("cough") - spawn ( 20 ) - M.coughedtime = 0 + sleep(20) + M.coughedtime = 0 return @@ -389,8 +389,8 @@ steam.start() -- spawns the effect if (M.coughedtime != 1) M.coughedtime = 1 M.emote("cough") - spawn ( 20 ) - M.coughedtime = 0 + sleep(20) + M.coughedtime = 0 return /datum/effect/effect/system/bad_smoke_spread @@ -602,8 +602,8 @@ steam.start() -- spawns the effect if (M.coughedtime != 1) M.coughedtime = 1 M.emote("cough") - spawn ( 20 ) - M.coughedtime = 0 + sleep(20) + M.coughedtime = 0 return /obj/effect/effect/sleep_smoke/Crossed(mob/living/carbon/M as mob ) @@ -618,8 +618,8 @@ steam.start() -- spawns the effect if (M.coughedtime != 1) M.coughedtime = 1 M.emote("cough") - spawn ( 20 ) - M.coughedtime = 0 + sleep(20) + M.coughedtime = 0 return /datum/effect/effect/system/sleep_smoke_spread