From a2f60cf2cb4e1422eb5bba64118630a8cef5b5f3 Mon Sep 17 00:00:00 2001 From: Lucy Date: Thu, 19 Jun 2025 12:30:26 -0400 Subject: [PATCH] [NO GBP] fix server hop lobby art fade-in (#91693) ## About The Pull Request accidentally broke this in https://github.com/tgstation/tgstation/pull/91637, whoops ## Why It's Good For The Game bugfix ## Changelog :cl: fix: Fixed lobby art not fading in when server hopping. /:cl: --- code/modules/mob/dead/dead.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm index cc318147fe1..7af87bbe289 100644 --- a/code/modules/mob/dead/dead.dm +++ b/code/modules/mob/dead/dead.dm @@ -76,7 +76,7 @@ INITIALIZE_IMMEDIATE(/mob/dead) var/client/hopper = client to_chat(hopper, span_notice("Sending you to [pick].")) - var/atom/movable/screen/splash/fade_in = new(null, null, src, hopper, FALSE) + var/atom/movable/screen/splash/fade_in = new(null, null, hopper, FALSE) fade_in.Fade(FALSE) ADD_TRAIT(src, TRAIT_NO_TRANSFORM, SERVER_HOPPER_TRAIT)