[GBP No Update] Perish, individual logging runtime (#69024)

missed 2 or 3(lol it was more when I look back at the files), LOG_GAME tags on the log_message line, and did some cleaning up since i was looking through every log_message again

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
This commit is contained in:
Mooshimi
2022-08-10 07:56:40 -07:00
committed by GitHub
co-authored by tattle
parent 33b7927b61
commit a3121f15c4
44 changed files with 58 additions and 60 deletions
+2 -2
View File
@@ -171,13 +171,13 @@
var/mob/living/attacked_mob = attacked_atom
if(attacked_mob.ignite_mob())
message_admins("[ADMIN_LOOKUPFLW(user)] set [key_name_admin(attacked_mob)] on fire with [src] at [AREACOORD(user)].")
user.log_message("set [key_name(attacked_mob)] on fire with [src] at [AREACOORD(user)].", LOG_ATTACK)
user.log_message("set [key_name(attacked_mob)] on fire with [src]", LOG_ATTACK)
/obj/item/weldingtool/attack_self(mob/user)
if(src.reagents.has_reagent(/datum/reagent/toxin/plasma))
message_admins("[ADMIN_LOOKUPFLW(user)] activated a rigged welder at [AREACOORD(user)].")
user.log_message("activated a rigged welder at [AREACOORD(user)].", LOG_VICTIM)
user.log_message("activated a rigged welder", LOG_VICTIM)
explode()
switched_on(user)