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- Re added clicking on inventory HUD slots making you use the item, without having to click the item itself. I made storage slots in backpacks, when hit by an item, will put the item into that storage item.
- Added some garbage collecting procs for NTSL. - APCs now have its missing status text, for the wire interface. - Clicking on a hand HUD slot, while the hand is actively selected, will make the item being held call attack_self(). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5715 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -55,6 +55,14 @@
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if(program)Load(program)
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proc
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/*
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Set ourselves to Garbage Collect
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*/
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GC()
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..()
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container = null
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/*
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Proc: RaiseError
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Raises a runtime error.
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