- Re added clicking on inventory HUD slots making you use the item, without having to click the item itself. I made storage slots in backpacks, when hit by an item, will put the item into that storage item.

- Added some garbage collecting procs for NTSL.
 - APCs now have its missing status text, for the wire interface.
 - Clicking on a hand HUD slot, while the hand is actively selected, will make the item being held call attack_self().

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5715 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2013-02-16 10:54:56 +00:00
parent 11f9c0e948
commit a3501875a7
10 changed files with 116 additions and 21 deletions
@@ -55,6 +55,14 @@
if(program)Load(program)
proc
/*
Set ourselves to Garbage Collect
*/
GC()
..()
container = null
/*
Proc: RaiseError
Raises a runtime error.