From a3749cb548d6044ce3ab896d8090999980bafedf Mon Sep 17 00:00:00 2001 From: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Date: Sun, 23 Oct 2022 01:24:00 -0400 Subject: [PATCH] Fixes the black market uplink path. (#70707) About The Pull Request So, it turns out the crafting recipe for the black market was using obj/item/market_uplink to make black market uplinks. Now, as it stands, we only have one market, the black market. As a result, the parent pulls that as well. However, that doesn't change the fact that the description for the parent is quite literally one of those "You shouldn't have one of these!" sorts of descriptions that we've usually try to report. Why It's Good For The Game Cleans up the item paths for future usage of the market system for potentially civilian markets and also makes it seem like the black market uplink actually works. (It does). --- code/modules/cargo/markets/market_uplink.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/cargo/markets/market_uplink.dm b/code/modules/cargo/markets/market_uplink.dm index b6b9b75f61e..64b0c660865 100644 --- a/code/modules/cargo/markets/market_uplink.dm +++ b/code/modules/cargo/markets/market_uplink.dm @@ -154,7 +154,7 @@ /datum/crafting_recipe/blackmarket_uplink name = "Black Market Uplink" - result = /obj/item/market_uplink + result = /obj/item/market_uplink/blackmarket time = 30 tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER, TOOL_MULTITOOL) reqs = list(