gives some items sound_vary true (#86467)

## About The Pull Request
changed the `sound_vary` var that gives `vary` to pickup/drop sounds to
`TRUE` on:
- grenade
- handcuffs
- lead pipe
- batons
- beaker
- drinking glass
## Why It's Good For The Game
will give more variety for the soundscape, only did it for items that
will sounds good with it
## Changelog
🆑 grungussuss
sound: some more items will vary in pitch when picking them up and
placing them down
/🆑
This commit is contained in:
grungussuss
2024-09-05 16:10:32 +03:00
committed by GitHub
parent 444b4990d4
commit a380e4c218
7 changed files with 8 additions and 0 deletions

View File

@@ -7,6 +7,7 @@
w_class = WEIGHT_CLASS_NORMAL
pickup_sound = 'sound/items/gun_pick_up.ogg'
drop_sound = 'sound/items/gun_drop.ogg'
sound_vary = TRUE
///sound when inserting magazine
var/load_sound = 'sound/weapons/gun/general/magazine_insert_full.ogg'

View File

@@ -5,6 +5,7 @@
icon = 'icons/obj/weapons/guns/energy.dmi'
pickup_sound = 'sound/items/gun_pick_up.ogg'
drop_sound = 'sound/items/gun_drop.ogg'
sound_vary = TRUE
/// What type of power cell this uses
var/obj/item/stock_parts/power_store/cell