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gives some items sound_vary true (#86467)
## About The Pull Request changed the `sound_vary` var that gives `vary` to pickup/drop sounds to `TRUE` on: - grenade - handcuffs - lead pipe - batons - beaker - drinking glass ## Why It's Good For The Game will give more variety for the soundscape, only did it for items that will sounds good with it ## Changelog 🆑 grungussuss sound: some more items will vary in pitch when picking them up and placing them down /🆑
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@@ -7,6 +7,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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pickup_sound = 'sound/items/gun_pick_up.ogg'
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drop_sound = 'sound/items/gun_drop.ogg'
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sound_vary = TRUE
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///sound when inserting magazine
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var/load_sound = 'sound/weapons/gun/general/magazine_insert_full.ogg'
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@@ -5,6 +5,7 @@
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icon = 'icons/obj/weapons/guns/energy.dmi'
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pickup_sound = 'sound/items/gun_pick_up.ogg'
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drop_sound = 'sound/items/gun_drop.ogg'
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sound_vary = TRUE
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/// What type of power cell this uses
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var/obj/item/stock_parts/power_store/cell
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