diff --git a/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm b/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm
index df12be38db8..a4534b8fb3c 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm
@@ -81,7 +81,8 @@
if(is_servant_of_ratvar(user))
if(linkedwall)
if(wall_generation_cooldown > world.time)
- user << "[src] will produce a component in [(world.time - wall_generation_cooldown) * 0.1] seconds."
+ var/temp_time = (wall_generation_cooldown - world.time) * 0.1
+ user << "[src] will produce a component in [temp_time] second[temp_time == 1 ? "":"s"]."
else
user << "[src] is about to produce a component!"
else if(anchored)