diff --git a/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm b/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm index df12be38db8..a4534b8fb3c 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/tinkerers_cache.dm @@ -81,7 +81,8 @@ if(is_servant_of_ratvar(user)) if(linkedwall) if(wall_generation_cooldown > world.time) - user << "[src] will produce a component in [(world.time - wall_generation_cooldown) * 0.1] seconds." + var/temp_time = (wall_generation_cooldown - world.time) * 0.1 + user << "[src] will produce a component in [temp_time] second[temp_time == 1 ? "":"s"]." else user << "[src] is about to produce a component!" else if(anchored)