Merge branch 'master' of https://github.com/tgstation/-tg-station into SubSystems

Conflicts:
	code/game/gamemodes/setupgame.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/reagents/Chemistry-Machinery.dm
This commit is contained in:
carnie
2015-01-04 01:52:14 +00:00
188 changed files with 3290 additions and 2205 deletions
+6 -8
View File
@@ -108,14 +108,12 @@
health -= tforce
healthcheck()
/obj/structure/alien/resin/attack_hand(mob/living/user)
if(HULK in user.mutations)
user.do_attack_animation(src)
user.visible_message("<span class='danger'>[user] destroys [src]!</span>")
health = 0
healthcheck()
/obj/structure/alien/resin/attack_hulk(mob/living/carbon/human/user)
..(user, 1)
user.do_attack_animation(src)
user.visible_message("<span class='danger'>[user] destroys [src]!</span>")
health = 0
healthcheck()
/obj/structure/alien/resin/attack_paw(mob/user)
return attack_hand(user)
+6 -6
View File
@@ -966,16 +966,16 @@ steam.start() -- spawns the effect
qdel(src)
return
/obj/structure/foamedmetal/attack_hand(var/mob/user)
if ((HULK in user.mutations) || (prob(75 - metal*25)))
/obj/structure/foamedmetal/attack_hulk(mob/living/carbon/human/user)
..(user, 1)
if(prob(75 - metal*25))
user.visible_message("<span class='danger'>[user] smashes through the foamed metal.</span>", \
"<span class='danger'>You smash through the metal foam wall.</span>")
qdel(src)
else
user << "<span class='notice'>You hit the metal foam but bounce off it.</span>"
return
return 1
/obj/structure/foamedmetal/attack_hand(var/mob/user)
user << "<span class='notice'>You hit the metal foam but bounce off it.</span>"
/obj/structure/foamedmetal/attackby(var/obj/item/I, var/mob/user)