Merge pull request #10033 from optimumtact/reeeeeeee_hitby_messages

Hitby messages removed, may help with singularity lag from throwing
This commit is contained in:
Cheridan
2015-06-20 00:19:03 -05:00
7 changed files with 4 additions and 12 deletions
@@ -124,7 +124,6 @@ It is possible to destroy the net by the occupant or someone else.
/obj/effect/energy_net/hitby(AM as mob|obj)
..()
visible_message("<span class='danger'>[src] was hit by [AM].</span>")
var/tforce = 0
if(ismob(AM))
tforce = 10