diff --git a/code/game/objects/structures/transit_tubes/transit_tube_construction.dm b/code/game/objects/structures/transit_tubes/transit_tube_construction.dm
index 9a2898f2d89..bb5309e1847 100644
--- a/code/game/objects/structures/transit_tubes/transit_tube_construction.dm
+++ b/code/game/objects/structures/transit_tubes/transit_tube_construction.dm
@@ -21,7 +21,7 @@
for(var/obj/structure/transit_tube/tube in source_turf)
existing_tubes +=1
if(existing_tubes >= 2)
- to_chat(user, "You cannot wrench anymore transit tubes! ")
+ to_chat(user, "You cannot wrench any more transit tubes! ")
return FALSE
return TRUE
diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm
index 12aaf2b827a..1bad0db7e0d 100644
--- a/code/game/turfs/simulated/floor/reinf_floor.dm
+++ b/code/game/turfs/simulated/floor/reinf_floor.dm
@@ -125,7 +125,7 @@
/turf/open/floor/engine/cult
name = "engraved floor"
- desc = "The air smells strangely over this sinister flooring."
+ desc = "The air smells strange over this sinister flooring."
icon_state = "plating"
floor_tile = null
var/obj/effect/clockwork/overlay/floor/bloodcult/realappearance
diff --git a/code/modules/antagonists/ert/ert.dm b/code/modules/antagonists/ert/ert.dm
index 024fcdf5b00..c0c850685b9 100644
--- a/code/modules/antagonists/ert/ert.dm
+++ b/code/modules/antagonists/ert/ert.dm
@@ -134,7 +134,7 @@
else
missiondesc += " Follow orders given to you by your squad leader."
- missiondesc += "Avoid civilian casualites when possible."
+ missiondesc += "Avoid civilian casualties when possible."
missiondesc += "
Your Mission : [ert_team.mission.explanation_text]"
to_chat(owner,missiondesc)
diff --git a/code/modules/antagonists/swarmer/swarmer.dm b/code/modules/antagonists/swarmer/swarmer.dm
index 033c121290a..763a3bd9b36 100644
--- a/code/modules/antagonists/swarmer/swarmer.dm
+++ b/code/modules/antagonists/swarmer/swarmer.dm
@@ -8,7 +8,7 @@
/obj/effect/mob_spawn/swarmer
name = "unactivated swarmer"
- desc = "A currently unactivated swarmer. Swarmers can self activate at any time, it would be wise to immediately dispose of this."
+ desc = "A currently unactivated swarmer. Swarmers can self activate at any time, so it would be wise to immediately dispose of this."
icon = 'icons/mob/swarmer.dmi'
icon_state = "swarmer_unactivated"
density = FALSE
@@ -56,7 +56,7 @@
name = "Swarmer"
unique_name = 1
icon = 'icons/mob/swarmer.dmi'
- desc = "A robot of unknown design, they seek only to consume materials and replicate themselves indefinitely."
+ desc = "Robotic constructs of unknown design, swarmers seek only to consume materials and replicate themselves indefinitely."
speak_emote = list("tones")
initial_language_holder = /datum/language_holder/swarmer
bubble_icon = "swarmer"
@@ -602,7 +602,7 @@
/mob/living/simple_animal/hostile/swarmer/proc/CreateTrap()
set name = "Create trap"
set category = "Swarmer"
- set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources"
+ set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources."
if(locate(/obj/structure/swarmer/trap) in loc)
to_chat(src, "There is already a trap here. Aborting.")
return
diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm
index cdf68addf53..8ea0b0bc295 100644
--- a/code/modules/antagonists/wizard/wizard.dm
+++ b/code/modules/antagonists/wizard/wizard.dm
@@ -201,12 +201,12 @@
if(APPRENTICE_BLUESPACE)
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(null))
- to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned reality bending mobility spells. You are able to cast teleport and ethereal jaunt.")
+ to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned reality-bending mobility spells. You are able to cast teleport and ethereal jaunt.")
if(APPRENTICE_HEALING)
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/charge(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/forcewall(null))
H.put_in_hands(new /obj/item/gun/magic/staff/healing(H))
- to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned livesaving survival spells. You are able to cast charge and forcewall.")
+ to_chat(owner, "Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned life-saving survival spells. You are able to cast charge and forcewall.")
if(APPRENTICE_ROBELESS)
owner.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/knock(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/mind_transfer(null))
diff --git a/code/modules/buildmode/submodes/boom.dm b/code/modules/buildmode/submodes/boom.dm
index 6697b1dd94b..2b2bfe2239e 100644
--- a/code/modules/buildmode/submodes/boom.dm
+++ b/code/modules/buildmode/submodes/boom.dm
@@ -1,6 +1,6 @@
/datum/buildmode_mode/boom
key = "boom"
-
+
var/devastation = -1
var/heavy = -1
var/light = -1
@@ -10,24 +10,24 @@
/datum/buildmode_mode/boom/show_help(client/c)
to_chat(c, "***********************************************************")
to_chat(c, "Mouse Button on obj = Kaboom")
- to_chat(c, "NOTE: Using the \"Config/Launch Supplypod\" verb allows you to do this in an IC way (ie making a cruise missile come down from the sky and explode wherever you click!)")
+ to_chat(c, "NOTE: Using the \"Config/Launch Supplypod\" verb allows you to do this in an IC way (i.e., making a cruise missile come down from the sky and explode wherever you click!)")
to_chat(c, "***********************************************************")
/datum/buildmode_mode/boom/change_settings(client/c)
devastation = input(c, "Range of total devastation. -1 to none", text("Input")) as num|null
- if(devastation == null)
+ if(devastation == null)
devastation = -1
heavy = input(c, "Range of heavy impact. -1 to none", text("Input")) as num|null
- if(heavy == null)
+ if(heavy == null)
heavy = -1
light = input(c, "Range of light impact. -1 to none", text("Input")) as num|null
- if(light == null)
+ if(light == null)
light = -1
flash = input(c, "Range of flash. -1 to none", text("Input")) as num|null
- if(flash == null)
+ if(flash == null)
flash = -1
flames = input(c, "Range of flames. -1 to none", text("Input")) as num|null
- if(flames == null)
+ if(flames == null)
flames = -1
/datum/buildmode_mode/boom/handle_click(client/c, params, obj/object)
diff --git a/code/modules/buildmode/submodes/mapgen.dm b/code/modules/buildmode/submodes/mapgen.dm
index 2b57ec1180b..df9dd71010f 100644
--- a/code/modules/buildmode/submodes/mapgen.dm
+++ b/code/modules/buildmode/submodes/mapgen.dm
@@ -42,7 +42,7 @@
return
G.defineRegion(cornerA, cornerB, 1)
highlight_region(G.map)
- var/confirm = alert("Are you sure you want run the map generator?", "Run generator", "Yes", "No")
+ var/confirm = alert("Are you sure you want to run the map generator?", "Run generator", "Yes", "No")
if(confirm == "Yes")
G.generate()
log_admin("Build Mode: [key_name(c)] ran the map generator '[G.buildmode_name]' in the region from [AREACOORD(cornerA)] to [AREACOORD(cornerB)]")
\ No newline at end of file