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Colorblindness now prevents you from seeing wire colors (#91315)
Being colorblind now makes you see all wires in tones of grey. Also fixes the eyechart not taking the monochromacy quirk into account when checking for colorblindness Makes the quirk/trauma a bit more immersive and can lead to funny situations when you know which color to cut but can't find it.
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@@ -92,7 +92,7 @@
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AddElement(/datum/element/footstep, footstep_type = FOOTSTEP_MOB_CLAW)
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add_cell_sample()
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add_verb(src, /mob/living/proc/toggle_resting)
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add_traits(list(TRAIT_CATLIKE_GRACE, TRAIT_VENTCRAWLER_ALWAYS, TRAIT_WOUND_LICKER), INNATE_TRAIT)
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add_traits(list(TRAIT_CATLIKE_GRACE, TRAIT_VENTCRAWLER_ALWAYS, TRAIT_WOUND_LICKER, TRAIT_COLORBLIND), INNATE_TRAIT)
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ai_controller.set_blackboard_key(BB_HUNTABLE_PREY, typecacheof(huntable_items))
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if(can_breed)
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add_breeding_component()
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@@ -67,6 +67,7 @@
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AddElement(/datum/element/cultist_pet, pet_cult_icon_state = cult_icon_state)
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AddElement(/datum/element/wears_collar, collar_icon_state = collar_icon_state)
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ADD_TRAIT(src, TRAIT_WOUND_LICKER, INNATE_TRAIT)
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ADD_TRAIT(src, TRAIT_COLORBLIND, INNATE_TRAIT)
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AddElement(/datum/element/pet_bonus, "woof")
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AddElement(/datum/element/footstep, FOOTSTEP_MOB_CLAW)
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AddElement(/datum/element/unfriend_attacker, untamed_reaction = "%SOURCE% fixes %TARGET% with a look of betrayal.")
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