From a64db8fe1c9e9dacf3f5ceaa10bde6d31c6f2ac4 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sat, 30 Jul 2022 17:13:12 +0200 Subject: [PATCH] [MIRROR] Buffs regular windows so they can start replacing reinfoced windows in low security areas [MDB IGNORE] (#15290) * Buffs regular windows so they can start replacing reinfoced windows in low security areas (#68817) Buffs windows to 100 health with 30 melee armor so toolbox takes 10 hits * Buffs regular windows so they can start replacing reinfoced windows in low security areas Co-authored-by: Vincent --- code/game/objects/structures/window.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 580097f4913..cc305e49aba 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -7,10 +7,10 @@ pressure_resistance = 4*ONE_ATMOSPHERE anchored = TRUE //initially is 0 for tile smoothing flags_1 = ON_BORDER_1 - max_integrity = 25 + max_integrity = 50 can_be_unanchored = TRUE resistance_flags = ACID_PROOF - armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 80, ACID = 100) + armor = list(MELEE = 30, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 80, ACID = 100) can_atmos_pass = ATMOS_PASS_PROC rad_insulation = RAD_VERY_LIGHT_INSULATION pass_flags_self = PASSGLASS @@ -585,7 +585,7 @@ icon = 'icons/obj/smooth_structures/window.dmi' //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE icon_state = "window-0" base_icon_state = "window" - max_integrity = 50 + max_integrity = 100 fulltile = TRUE flags_1 = PREVENT_CLICK_UNDER_1 smoothing_flags = SMOOTH_BITMASK