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removes permeability, rolling it into bio armor (#66742)
refactors our disease code a tiny bit removes permeability_coefficient variable from clothing, it decided how much stuff like chems or disease passed through your clothes, while BIO armor only decided how much you could spread diseases yourself, making it pretty much laughable permeability_coefficient is now fully rolled into bio armor, so your bio protecting stuff will now protect you from other biological hazards like blobs
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@@ -11,7 +11,7 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
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light_on = FALSE
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integrity_failure = 0.5
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max_integrity = 100
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armor = list(MELEE = 0, BULLET = 20, LASER = 20, ENERGY = 100, BOMB = 0, BIO = 100, FIRE = 0, ACID = 0)
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armor = list(MELEE = 0, BULLET = 20, LASER = 20, ENERGY = 100, BOMB = 0, BIO = 0, FIRE = 0, ACID = 0)
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var/bypass_state = FALSE // bypassing the set icon state
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