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[MIRROR] makes blast cannons not seem like an innocent item before a bomb is loaded (#3120)
* makes blast cannons not seem like an innocent item before a bomb is loaded (#56645) * makes blast cannons not seem like an innocent item before a bomb is loaded Co-authored-by: Fikou <piotrbryla@onet.pl>
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@@ -4,8 +4,8 @@
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* It's basically an immovable rod launcher.
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*/
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/obj/item/gun/blastcannon
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name = "pipe gun"
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desc = "A pipe welded onto a gun stock, with a mechanical trigger. The pipe has an opening near the top, and there seems to be a spring loaded wheel in the hole. Small enough to stow in a bag."
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name = "blast cannon"
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desc = "A makeshift device used to concentrate a bomb's blast energy to a narrow wave. Small enough to stow in a bag."
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icon_state = "empty_blastcannon"
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inhand_icon_state = "blastcannon_empty"
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w_class = WEIGHT_CLASS_NORMAL
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@@ -39,6 +39,11 @@
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debug_power = 80
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bombcheck = FALSE
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/obj/item/gun/blastcannon/examine(mob/user)
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. = ..()
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if(bomb)
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. += "<span class='notice'>A bomb is loaded inside.</span>"
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/obj/item/gun/blastcannon/Initialize()
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. = ..()
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if(!pin)
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@@ -55,8 +60,6 @@
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user.put_in_hands(bomb)
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user.visible_message("<span class='warning'>[user] detaches [bomb] from [src].</span>")
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bomb = null
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name = initial(name)
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desc = initial(desc)
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update_icon()
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return ..()
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@@ -77,8 +80,6 @@
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user.visible_message("<span class='warning'>[user] attaches [bomb_to_attach] to [src]!</span>")
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bomb = bomb_to_attach
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name = "blast cannon"
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desc = "A makeshift device used to concentrate a bomb's blast energy to a narrow wave."
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update_icon()
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return TRUE
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