From a78b2a65fda0f43074bb09050abdef9d0cf348ac Mon Sep 17 00:00:00 2001 From: Jack Edge Date: Sat, 25 Jun 2016 19:21:19 +0100 Subject: [PATCH] Code review I --- code/game/objects/effects/overlays.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm index d3c3c73e077..1bea3331371 100644 --- a/code/game/objects/effects/overlays.dm +++ b/code/game/objects/effects/overlays.dm @@ -272,8 +272,8 @@ duration = 15 /obj/effect/overlay/temp/gib_animation/New(loc, gib_icon) + icon_state = gib_icon // Needs to be before ..() so icon is correct ..() - icon_state = gib_icon /obj/effect/overlay/temp/gib_animation/ex_act(severity) return //so the overlay isn't deleted by the explosion that gibbed the mob. @@ -286,8 +286,8 @@ duration = 15 /obj/effect/overlay/temp/dust_animation/New(loc, dust_icon) + icon_state = dust_icon // Before ..() so the correct icon is flick()'d ..() - icon_state = dust_icon /obj/effect/overlay/temp/sparkle icon = 'icons/effects/effects.dmi'