Sprite changes for bedsheets/signs, minor code cleaning (#19377)

* Bedsheets, sprite changes, sign

* Spelling

* Ugh, oldcode ew

* More more more

* does a thing

* Holy shit batman, this map merging thing sucks
This commit is contained in:
NikNakFlak
2016-07-28 21:02:33 +12:00
committed by oranges
parent 9eae6b5952
commit a7b6e60d65
5 changed files with 20 additions and 14 deletions
@@ -174,10 +174,17 @@ LINEN BINS
icon_state = "sheetwiz"
item_color = "wiz"
/obj/item/weapon/bedsheet/nanotrasen
name = "nanotrasen bedsheet"
desc = "It has the Nanotrasen logo on it and has an aura of duty."
icon_state = "sheetNT"
item_color = "nanotrasen"
/obj/item/weapon/bedsheet/ian
icon_state = "sheetian"
item_color = "ian"
/obj/item/weapon/bedsheet/random
icon_state = "sheetrainbow"
item_color = "rainbow"
+6 -9
View File
@@ -201,15 +201,10 @@
desc = "This plaque commemorates the fall of the Atmos FEA division. For all the charred, dizzy, and brittle men who have died in its hands."
icon_state = "atmosplaque"
/obj/structure/sign/maltesefalcon //The sign is 64x32, so it needs two tiles. ;3
name = "The Maltese Falcon"
desc = "The Maltese Falcon, Space Bar and Grill."
/obj/structure/sign/maltesefalcon/left
icon_state = "maltesefalcon-left"
/obj/structure/sign/maltesefalcon/right
icon_state = "maltesefalcon-right"
/obj/structure/sign/nanotrasen
name = "\improper NanoTrasen Logo "
desc = "A sign with the Nanotrasen Logo on it. Glory to Nanotrasen!"
icon_state = "nanotrasen"
/obj/structure/sign/science //These 3 have multiple types, just var-edit the icon_state to whatever one you want on the map
name = "\improper SCIENCE"
@@ -255,3 +250,5 @@
name = "escape arm"
desc = "A direction sign, pointing out which way the escape shuttle dock is."
icon_state = "direction_evac"