Use typepaths for the quirk blacklist (#77727)

## About The Pull Request
The string list is awful for maintainability and is the reason the
filter_invalid_quirks() proc wouldn't work properly.

randomise_quirks() is still broken though.

## Why It's Good For The Game
## Changelog
🆑
fix: Incompatible quirks in existing savefiles shouldn't be possible
anymore.
/🆑
This commit is contained in:
spookydonut
2023-08-20 02:21:32 +08:00
committed by GitHub
parent bf6648b3a9
commit a7f473d611
3 changed files with 41 additions and 29 deletions
+39 -27
View File
@@ -1,6 +1,41 @@
#define EXP_ASSIGN_WAYFINDER 1200
#define RANDOM_QUIRK_BONUS 3
#define MINIMUM_RANDOM_QUIRKS 3
// Shifted to glob so they are generated at world start instead of risking players doing preference stuff before the subsystem inits
GLOBAL_LIST_INIT_TYPED(quirk_blacklist, /list/datum/quirk, list(
list(/datum/quirk/item_quirk/blindness, /datum/quirk/item_quirk/nearsighted),
list(/datum/quirk/jolly, /datum/quirk/depression, /datum/quirk/apathetic, /datum/quirk/hypersensitive),
list(/datum/quirk/no_taste, /datum/quirk/vegetarian, /datum/quirk/deviant_tastes, /datum/quirk/gamer),
list(/datum/quirk/pineapple_liker, /datum/quirk/pineapple_hater, /datum/quirk/gamer),
list(/datum/quirk/alcohol_tolerance, /datum/quirk/light_drinker),
list(/datum/quirk/item_quirk/clown_enjoyer, /datum/quirk/item_quirk/mime_fan, /datum/quirk/item_quirk/pride_pin),
list(/datum/quirk/bad_touch, /datum/quirk/friendly),
list(/datum/quirk/extrovert, /datum/quirk/introvert),
list(/datum/quirk/prosthetic_limb, /datum/quirk/quadruple_amputee, /datum/quirk/body_purist),
list(/datum/quirk/prosthetic_organ, /datum/quirk/tin_man, /datum/quirk/body_purist),
list(/datum/quirk/quadruple_amputee, /datum/quirk/paraplegic, /datum/quirk/hemiplegic),
list(/datum/quirk/quadruple_amputee, /datum/quirk/frail),
list(/datum/quirk/social_anxiety, /datum/quirk/mute),
list(/datum/quirk/mute, /datum/quirk/softspoken),
list(/datum/quirk/poor_aim, /datum/quirk/bighands),
list(/datum/quirk/bilingual, /datum/quirk/foreigner),
list(/datum/quirk/spacer_born, /datum/quirk/paraplegic, /datum/quirk/item_quirk/settler),
list(/datum/quirk/photophobia, /datum/quirk/nyctophobia),
list(/datum/quirk/item_quirk/settler, /datum/quirk/freerunning),
))
GLOBAL_LIST_INIT(quirk_string_blacklist, generate_quirk_string_blacklist())
/proc/generate_quirk_string_blacklist()
var/list/string_blacklist = list()
for(var/blacklist in GLOB.quirk_blacklist)
var/list/string_list = list()
for(var/datum/quirk/typepath as anything in blacklist)
string_list += initial(typepath.name)
string_blacklist += list(string_list)
return string_blacklist
//Used to process and handle roundstart quirks
// - Quirk strings are used for faster checking in code
// - Quirk datums are stored and hold different effects, as well as being a vector for applying trait string
@@ -16,29 +51,6 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
///An assoc list of quirks that can be obtained as a hardcore character, and their hardcore value.
var/list/hardcore_quirks = list()
/// A list of quirks that can not be used with each other. Format: list(quirk1,quirk2),list(quirk3,quirk4)
var/static/list/quirk_blacklist = list(
list("Blind", "Nearsighted"),
list("Jolly", "Depression", "Apathetic", "Hypersensitive"),
list("Ageusia", "Vegetarian", "Deviant Tastes", "Gamer"),
list("Ananas Affinity", "Ananas Aversion", "Gamer"),
list("Alcohol Tolerance", "Light Drinker"),
list("Clown Enjoyer", "Mime Fan", "Pride Pin"),
list("Bad Touch", "Friendly"),
list("Extrovert", "Introvert"),
list("Prosthetic Limb", "Quadruple Amputee", "Body Purist"),
list("Prosthetic Organ", "Tin Man", "Body Purist"),
list("Quadruple Amputee", "Paraplegic", "Hemiplegic"),
list("Quadruple Amputee", "Frail"),
list("Social Anxiety", "Mute"),
list("Mute", "Soft-Spoken"),
list("Stormtrooper Aim", "Big Hands"),
list("Bilingual", "Foreigner"),
list("Spacer", "Paraplegic", "Settler"),
list("Photophobia", "Nyctophobia"),
list("Settler", "Freerunning"),
)
/datum/controller/subsystem/processing/quirks/Initialize()
get_quirks()
return SS_INIT_SUCCESS
@@ -98,7 +110,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
//Create a random list of stuff to start with
while(bonus_quirks > added_quirk_count)
var/quirk = pick(possible_quirks) //quirk is a string
if(quirk in quirk_blacklist) //prevent blacklisted
if(quirk in GLOB.quirk_blacklist) //prevent blacklisted
possible_quirks -= quirk
continue
if(quirk_points[quirk] > 0)
@@ -113,7 +125,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
if(!length(possible_quirks))//Lets not get stuck
break
var/quirk = pick(quirks)
if(quirk in quirk_blacklist) //prevent blacklisted
if(quirk in GLOB.quirk_blacklist) //prevent blacklisted
possible_quirks -= quirk
continue
if(!quirk_points[quirk] < 0)//negative only
@@ -128,7 +140,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
if(!length(possible_quirks))//Lets not get stuck
break
var/quirk = pick(quirks)
if(quirk in quirk_blacklist) //prevent blacklisted
if(quirk in GLOB.quirk_blacklist) //prevent blacklisted
possible_quirks -= quirk
continue
if(!quirk_points[quirk] > 0) //positive only
@@ -168,7 +180,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
var/blacklisted = FALSE
for (var/list/blacklist as anything in quirk_blacklist)
for (var/list/blacklist as anything in GLOB.quirk_blacklist)
if (!(quirk in blacklist))
continue