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Fixes healing positional argument runtime
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@@ -136,7 +136,7 @@
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//Return TRUE to get whatever mob this is in to update health.
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/obj/item/bodypart/proc/on_life()
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if(stamina_dam > DAMAGE_PRECISION) //DO NOT update health here, it'll be done in the carbon's life.
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if(heal_damage(brute = 0, burn = 0, stamina = stam_heal_tick, null, updating_health = FALSE))
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if(heal_damage(0, 0, stam_heal_tick, null, FALSE))
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. |= BODYPART_LIFE_UPDATE_HEALTH
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//Applies brute and burn damage to the organ. Returns 1 if the damage-icon states changed at all.
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