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[MIRROR] Fixed runtime involving crew pinpointers by removing indestructibility from non-nuke pinpointers (#298)
* Fixed runtime involving crew pinpointers by removing indestructibility from non-nuke pinpointers (#52845) Remove invulnerability from crew pinpointer * Fixed runtime involving crew pinpointers by removing indestructibility from non-nuke pinpointers Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
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@@ -14,7 +14,6 @@
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throw_speed = 3
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throw_range = 7
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custom_materials = list(/datum/material/iron = 500, /datum/material/glass = 250)
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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var/active = FALSE
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var/atom/movable/target //The thing we're searching for
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var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination
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@@ -126,7 +126,6 @@
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name = "wayfinding pinpointer"
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desc = "A handheld tracking device that points to useful places."
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icon_state = "pinpointer_way"
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resistance_flags = NONE
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var/owner = null
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var/list/beacons = list()
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var/roundstart = FALSE
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