Removed mind.original

All usage of it on silicons is replaced by is_special_character()
is_special_character moved from admin.dm to mob_helpers.dm
Also fixed a runtime having to do with objectives.
This commit is contained in:
MrPerson
2013-03-11 05:40:21 -07:00
parent f74d0c50bc
commit a88b30ab31
14 changed files with 77 additions and 65 deletions
-44
View File
@@ -689,50 +689,6 @@ var/global/floorIsLava = 0
////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS
/proc/is_special_character(mob/M as mob) // returns 1 for specail characters and 2 for heroes of gamemode
if(!ticker || !ticker.mode)
return 0
if (!istype(M))
return 0
if((M.mind in ticker.mode.head_revolutionaries) || (M.mind in ticker.mode.revolutionaries))
if (ticker.mode.config_tag == "revolution")
return 2
return 1
if(M.mind in ticker.mode.cult)
if (ticker.mode.config_tag == "cult")
return 2
return 1
if(M.mind in ticker.mode.malf_ai)
if (ticker.mode.config_tag == "malfunction")
return 2
return 1
if(M.mind in ticker.mode.syndicates)
if (ticker.mode.config_tag == "nuclear")
return 2
return 1
if(M.mind in ticker.mode.wizards)
if (ticker.mode.config_tag == "wizard")
return 2
return 1
if(M.mind in ticker.mode.changelings)
if (ticker.mode.config_tag == "changeling")
return 2
return 1
for(var/datum/disease/D in M.viruses)
if(istype(D, /datum/disease/jungle_fever))
if (ticker.mode.config_tag == "monkey")
return 2
return 1
if(isrobot(M))
var/mob/living/silicon/robot/R = M
if(R.emagged)
return 1
if(M.mind&&M.mind.special_role)//If they have a mind and special role, they are some type of traitor or antagonist.
return 1
return 0
/*
/datum/admins/proc/get_sab_desc(var/target)
switch(target)
+3
View File
@@ -1660,6 +1660,9 @@
//ticker.mode.forge_traitor_objectives(H.mind)
ticker.mode.finalize_traitor(H.mind)
for(var/mob/living/silicon/A in player_list)
if(A.stat == 2 || !A.client || !A.mind) continue
if(ispAI(A)) continue
else if(is_special_character(A)) continue
ticker.mode.traitors += A.mind
A.mind.special_role = "traitor"
var/datum/objective/new_objective = new