From a89db9515c59575358d3281c8e962ebb47e8011d Mon Sep 17 00:00:00 2001 From: BurgerLUA <8602857+BurgerLUA@users.noreply.github.com> Date: Mon, 31 Mar 2025 22:11:31 -0700 Subject: [PATCH] Nerfs Security Jackboots slightly. (#3414) ## About The Pull Request Disabler boots have a 5% chance (per locker) to spawn in a locker during april fools. ## Why It's Good For The Game What have I done. ## Proof Of Testing If it compiles, it works. ## Changelog :cl: BurgerBB del: Disabler boots have a 5% chance (per locker) to spawn in a locker during april fools. /:cl: --- modular_zubbers/code/modules/security/security_glock/lockers.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modular_zubbers/code/modules/security/security_glock/lockers.dm b/modular_zubbers/code/modules/security/security_glock/lockers.dm index 451f4c3ea8a..31758c84642 100644 --- a/modular_zubbers/code/modules/security/security_glock/lockers.dm +++ b/modular_zubbers/code/modules/security/security_glock/lockers.dm @@ -1,7 +1,7 @@ /obj/structure/closet/secure_closet/security/sec/PopulateContents() . = ..() new /obj/item/storage/toolbox/guncase/skyrat/pistol/sec_glock(src) - if(check_holidays(APRIL_FOOLS)) + if(check_holidays(APRIL_FOOLS) && prob(5)) new /obj/item/clothing/shoes/gunboots/disabler(src) /obj/structure/closet/secure_closet/warden/PopulateContents()