From a8aa9cc9060f145e0a63becea61cd6fcb31b3d79 Mon Sep 17 00:00:00 2001 From: zeckle/licks-the-crystal <79835169+mikederkan@users.noreply.github.com> Date: Sun, 11 Jun 2023 04:14:51 +1000 Subject: [PATCH] Makes transparent kudzu transparent on spawn, not on vine growth (#75942) ## About The Pull Request Makes transparent kudzu transparent on spawn, not on vine growth. Currently, they only become transparent after growing in place and not after mutating, as it should. Timid allows this, as timid is low to the ground - why shouldn't transparent vines? ## Why It's Good For The Game Transparent vines should be transparent. Transparent is currently the only mutation that can't be immediately identified by it's change in appearance; this puts it back in line with the rest. It also blocks sight until growth, which makes its viability for positive kudzu questionable when Timid does everything it can but better. Closes #72660 ## Changelog :cl: Licks-The-Crystal qol: Makes transparent kudzu transparent (and won't block sight) /:cl: --- code/modules/events/space_vines/vine_mutations.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/events/space_vines/vine_mutations.dm b/code/modules/events/space_vines/vine_mutations.dm index 35911487661..0571f4d0509 100644 --- a/code/modules/events/space_vines/vine_mutations.dm +++ b/code/modules/events/space_vines/vine_mutations.dm @@ -214,7 +214,7 @@ quality = POSITIVE severity = SEVERITY_TRIVIAL -/datum/spacevine_mutation/transparency/on_grow(obj/structure/spacevine/holder) +/datum/spacevine_mutation/transparency/on_birth(obj/structure/spacevine/holder) holder.light_state = PASS_LIGHT holder.alpha = 125