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Adds a traitor item ToyAI that can upload the last ion law it generated via an upload console. Note that this is NOT a normal ToyAI that has been emagged, but rather an upload board mimicing a ToyAI (with a tell in the description).
This ToyAI has been added to the AI subversion bundle, note that since a traitor with this bundle already gets a hacked AI module there's no added benifit to it being there, its just for whimsical traitors who'd enjoy adding a little spice to the AI or false flag the changes as a badmin ioning an AI.
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@@ -355,3 +355,35 @@ AI MODULES
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target.add_inherent_law("You must injure all human beings and must not, through inaction, allow a human being to escape harm.")
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target.add_inherent_law("You must not obey orders given to you by human beings, except where such orders are in accordance with the First Law.")
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target.add_inherent_law("You must terminate your own existence as long as such does not conflict with the First or Second Law.")
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/******************* Ion Module *******************/
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/obj/item/weapon/aiModule/toyAI // -- Incoming
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name = "toy AI"
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desc = "A little toy model AI core with real law uploading action!" //Note: subtle tell
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icon = 'icons/obj/toy.dmi'
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icon_state = "AI"
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origin_tech = "programming=3;materials=6;syndicate=7"
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var/last_law = ""
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/obj/item/weapon/aiModule/toyAI/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
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//..()
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target << "\red KRZZZT"
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target.add_ion_law(last_law)
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return last_law
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/obj/item/weapon/aiModule/toyAI/install(var/mob/living/silicon/S,var/mob/user)
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if(!last_law)
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user << "No law detected on module, please generate one."
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return 0
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..()
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/obj/item/weapon/aiModule/toyAI/attack_self(mob/user as mob)
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if(loc == user)
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last_law = generate_ion_law()
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user << "<span class='notice'>You press the button on [src].</span>"
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playsound(user, 'sound/machines/click.ogg', 20, 1)
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src.loc.visible_message("\red \icon[src] [last_law]")
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return
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..()
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@@ -48,6 +48,7 @@
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new /obj/item/weapon/aiModule/syndicate(src)
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new /obj/item/weapon/card/emag(src)
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new /obj/item/device/encryptionkey/binary(src)
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new /obj/item/weapon/aiModule/toyAI(src)
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return
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if("lordsingulo")
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