Fixes station time being broken (#5777)

## About The Pull Request
This fixes the station time being incorrect on the statpanel, due to the
way time is handled being changed upstream
## Why It's Good For The Game
Correct time. It is not 2026 in setting
## Proof Of Testing
<img width="327" height="99" alt="image"
src="https://github.com/user-attachments/assets/b5c23b31-a0f7-4d2d-8fba-c3799f0c98ee"
/>

</details>

## Changelog
🆑 ReturnToZender
fix: Station time now shows the correct year
/🆑
This commit is contained in:
Return
2026-06-17 18:32:39 -05:00
committed by GitHub
parent cd82f8a86e
commit a9c562038b
+1 -1
View File
@@ -48,7 +48,7 @@ SUBSYSTEM_DEF(statpanels)
"OOC: [GLOB.ooc_allowed ? "Enabled" : "Disabled"]", // BUBBER EDIT ADDITION - Extra stat panel info
" ", // BUBBER EDIT ADDITION - Extra stat panel info
"Storyteller: [SSgamemode.storyteller ? SSgamemode.storyteller.name : "N/A"]", // BUBBER EDIT ADDITION - Extra stat panel info
"Station Time: [server_timestamp(format = "YYYY-MM-DD hh:mm:ss")]",
"Station Time: [server_timestamp(format = "YYYY-MM-DD hh:mm:ss", ic_time = TRUE)]",
"Round Time: [time2text(real_round_time, "hh:mm:ss", 0)]", // BUBBER EDIT CHANGE - Extra stat panel info - ORIGINAL: "Round Time: [ROUND_TIME()]"
"Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss", world.timezone)]",
"Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)",