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De-hardcodes randomize_human() and fixes some related issues along the way (#68876)
* First draft on this branch. Should work. * Whoopsie * Some fixes * And again * Final draft, question mark? * Please enter the commit message for your changes * Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh * please work * Saving for the week offline * Final draft * Final final draft * Oh and clean this up * eah * Okay, final for real. * I lied. * Sure thing boss * clinclin Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> * That's all of em I think Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
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@@ -40,7 +40,6 @@
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all_species += stype
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var/random_race = pick(all_species)
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H.set_species(random_race)
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H.dna.update_dna_identity()
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L = H
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var/turf/T = find_safe_turf(extended_safety_checks = TRUE, dense_atoms = FALSE)
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L.forceMove(T)
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