From aaaa3e2a8743be3d60261d6d4a30cb05c7af708e Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Wed, 1 Dec 2021 06:14:09 +0100 Subject: [PATCH] [MIRROR] Make consistent capitalization of reagent names [MDB IGNORE] (#9793) * Make consistent capitalization of reagent names (#62850) Fixes capitalization of several reagents to consistently capitalize them. It's possible I've missed some, but I used a regex search to find them in the first place, so any I missed probably have malformed syntax. Closes #62757 Why It's Good For The Game Consistent spelling and capitalization looks good and helps readability. Changelog cl spellcheck: Made reagents consistently capitalized. /cl * Make consistent capitalization of reagent names Co-authored-by: Tastyfish --- .../chemistry/reagents/alcohol_reagents.dm | 10 ++-- .../chemistry/reagents/catalyst_reagents.dm | 4 +- .../chemistry/reagents/drink_reagents.dm | 4 +- .../chemistry/reagents/drug_reagents.dm | 4 +- .../chemistry/reagents/food_reagents.dm | 4 +- .../chemistry/reagents/impure_reagents.dm | 4 +- .../impure_medicine_reagents.dm | 8 +-- .../chemistry/reagents/other_reagents.dm | 60 +++++++++---------- .../reagents/reaction_agents_reagents.dm | 12 ++-- .../chemistry/reagents/toxin_reagents.dm | 8 +-- .../chemistry/reagents/unique/eigenstasium.dm | 2 +- 11 files changed, 60 insertions(+), 60 deletions(-) diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index d2cb853ed00..760ca5610d8 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -201,7 +201,7 @@ All effects don't start immediately, but rather get worse over time; the rate is /datum/reagent/consumable/ethanol/whiskey/candycorn - name = "candy corn liquor" + name = "Candy Corn Liquor" description = "Like they drank in 2D speakeasies." color = "#ccb800" // rgb: 204, 184, 0 taste_description = "pancake syrup" @@ -409,7 +409,7 @@ All effects don't start immediately, but rather get worse over time; the rate is return ..() /datum/reagent/consumable/ethanol/lizardwine - name = "Lizard wine" + name = "Lizard Wine" description = "An alcoholic beverage from Space China, made by infusing lizard tails in ethanol." color = "#7E4043" // rgb: 126, 64, 67 boozepwr = 45 @@ -2226,9 +2226,9 @@ All effects don't start immediately, but rather get worse over time; the rate is name += "[fruit_name] " named = TRUE if(named) - name += "wine" + name += "Wine" else - name = "mixed [names_in_order[1]] wine" + name = "Mixed [names_in_order[1]] Wine" var/alcohol_description switch(boozepwr) @@ -2533,7 +2533,7 @@ All effects don't start immediately, but rather get worse over time; the rate is /datum/reagent/consumable/ethanol/pruno // pruno mix is in drink_reagents - name = "pruno" + name = "Pruno" color = "#E78108" description = "Fermented prison wine made from fruit, sugar, and despair. Security loves to confiscate this, which is the only kind thing Security has ever done." boozepwr = 85 diff --git a/code/modules/reagents/chemistry/reagents/catalyst_reagents.dm b/code/modules/reagents/chemistry/reagents/catalyst_reagents.dm index e15675ef3a0..ae7f852d127 100644 --- a/code/modules/reagents/chemistry/reagents/catalyst_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/catalyst_reagents.dm @@ -32,7 +32,7 @@ equilibrium.h_ion_mod = ((creation_purity-0.5)*2)*modifier //So a purity 1 = the modifier, and a purity 0 = the inverse modifier /datum/reagent/catalyst_agent/temperature - name = "Temperature catalyst agent" + name = "Temperature Catalyst Agent" /datum/reagent/catalyst_agent/temperature/consider_catalyst(datum/equilibrium/equilibrium) . = ..() @@ -41,7 +41,7 @@ ///These affect medicines /datum/reagent/catalyst_agent/speed/medicine - name = "Palladium synthate catalyst" + name = "Palladium Synthate Catalyst" description = "This catalyst reagent will speed up all medicine reactions that it shares a beaker with by a dramatic amount." target_reagent_type = /datum/reagent/medicine modifier = 2 diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index ec7b77f0f1e..17ccfc15ccd 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -821,7 +821,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/consumable/grape_soda - name = "Grape soda" + name = "Grape Soda" description = "Beloved by children and teetotalers." color = "#E6CDFF" taste_description = "grape soda" @@ -981,7 +981,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/consumable/prunomix - name = "pruno mixture" + name = "Pruno Mixture" color = "#E78108" description = "Fruit, sugar, yeast, and water pulped together into a pungent slurry." taste_description = "garbage" diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index bf257bc3082..aaae8ab0d08 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -9,7 +9,7 @@ SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "[type]_high") /datum/reagent/drug/space_drugs - name = "Space drugs" + name = "Space Drugs" description = "An illegal chemical compound used as drug." color = "#60A584" // rgb: 96, 165, 132 overdose_threshold = 30 @@ -722,7 +722,7 @@ invisible_man.adjustOrganLoss(ORGAN_SLOT_LIVER, 0.4 * REM * delta_time) /datum/reagent/drug/kronkaine - name = "kronkaine" + name = "Kronkaine" description = "A highly illegal stimulant from the edge of the galaxy.\nIt is said the average kronkaine addict causes as much criminal damage as five stick up men, two rascals and one proferssional cambringo hustler combined." reagent_state = SOLID color = "#FAFAFA" diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index b4f1cc8c711..9ebf1b7b6c6 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -189,7 +189,7 @@ return exposed_turf.MakeSlippery(TURF_WET_LUBE, min_wet_time = 10 SECONDS, wet_time_to_add = reac_volume * 1.5 SECONDS) - exposed_turf.name = "deep-fried [initial(exposed_turf.name)]" + exposed_turf.name = "Deep-fried [initial(exposed_turf.name)]" exposed_turf.add_atom_colour(color, TEMPORARY_COLOUR_PRIORITY) /datum/reagent/consumable/sugar @@ -943,7 +943,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/consumable/pancakebatter - name = "pancake batter" + name = "Pancake Batter" description = "A very milky batter. 5 units of this on the griddle makes a mean pancake." taste_description = "milky batter" color = "#fccc98" diff --git a/code/modules/reagents/chemistry/reagents/impure_reagents.dm b/code/modules/reagents/chemistry/reagents/impure_reagents.dm index a308accbd3d..7de92d44cb0 100644 --- a/code/modules/reagents/chemistry/reagents/impure_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/impure_reagents.dm @@ -26,7 +26,7 @@ //Basically just so people don't forget to adjust metabolization_rate /datum/reagent/inverse - name = "Toxic monomers" + name = "Toxic Monomers" description = "Inverse reagents are created when a reagent's purity is below it's inverse threshold. The are created either during ingestion - which will then replace their associated reagent, or some can be created during the reaction process." ph = 2 chemical_flags = REAGENT_SNEAKYNAME | REAGENT_DONOTSPLIT //Inverse generally cannot be synthed - they're difficult to get @@ -45,7 +45,7 @@ //Failed chems - generally use inverse if you want to use a impure subtype for it //technically not a impure chem, but it's here because it can only be made with a failed impure reaction /datum/reagent/consumable/failed_reaction - name = "Viscous sludge" + name = "Viscous Sludge" description = "A off smelling sludge that's created when a reaction gets too impure." nutriment_factor = -1 quality = -1 diff --git a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm index ec6c72a6311..da4430556a3 100644 --- a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm @@ -7,14 +7,14 @@ //We don't want these to hide - they're helpful! /datum/reagent/impurity/healing - name = "Healing impure reagent" + name = "Healing Impure Reagent" description = "Not all impure reagents are bad! Sometimes you might want to specifically make these!" chemical_flags = REAGENT_DONOTSPLIT addiction_types = list(/datum/addiction/medicine = 3.5) liver_damage = 0 /datum/reagent/inverse/healing - name = "Healing inverse reagent" + name = "Healing Inverse Reagent" description = "Not all impure reagents are bad! Sometimes you might want to specifically make these!" chemical_flags = REAGENT_DONOTSPLIT addiction_types = list(/datum/addiction/medicine = 3) @@ -26,7 +26,7 @@ //Catch all failed reaction for medicines - supposed to be non punishing /datum/reagent/impurity/healing/medicine_failure - name = "Insolvent medicinal precipitate" + name = "Insolvent Medicinal Precipitate" description = "A viscous mess of various medicines. Will heal a damage type at random" metabolization_rate = 1 * REM//This is fast addiction_types = list(/datum/addiction/medicine = 7.5) @@ -182,7 +182,7 @@ Basically, we fill the time between now and 2s from now with hands based off the ..() /datum/reagent/peptides_failed - name = "Prion peptides" + name = "Prion Peptides" taste_description = "spearmint frosting" description = "These inhibitory peptides cause cellular damage and cost nutrition to the patient!" ph = 2.1 diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index 172cbd53413..e78c9798c9e 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -96,7 +96,7 @@ mytray.adjust_pestlevel(rand(2,3)) /datum/reagent/liquidgibs - name = "Liquid gibs" + name = "Liquid Gibs" color = "#CC4633" description = "You don't even want to think about what's in here." taste_description = "gross iron" @@ -106,7 +106,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/bone_dust - name = "bone dust" + name = "Bone Dust" color = "#dbcdcb" description = "Ground up bones, gross!" taste_description = "the most disgusting grain in existence" @@ -316,7 +316,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/hydrogen_peroxide - name = "Hydrogen peroxide" + name = "Hydrogen Peroxide" description = "An ubiquitous chemical substance that is composed of hydrogen and oxygen and oxygen." //intended intended color = "#AAAAAA77" // rgb: 170, 170, 170, 77 (alpha) taste_description = "burning water" @@ -1121,7 +1121,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/fuel - name = "Welding fuel" + name = "Welding Fuel" description = "Required for welders. Flammable." color = "#660000" // rgb: 102, 0, 0 taste_description = "gross metal" @@ -1148,7 +1148,7 @@ return TRUE /datum/reagent/space_cleaner - name = "Space cleaner" + name = "Space Cleaner" description = "A compound used to clean things. Now with 50% more sodium hypochlorite!" color = "#A5F0EE" // rgb: 165, 240, 238 taste_description = "sourness" @@ -1261,7 +1261,7 @@ exposed_mob.ForceContractDisease(new /datum/disease/transformation/xeno(), FALSE, TRUE) /datum/reagent/fungalspores - name = "Tubercle bacillus Cosmosis microbes" + name = "Tubercle Bacillus Cosmosis Microbes" description = "Active fungal spores." color = "#92D17D" // rgb: 146, 209, 125 taste_description = "slime" @@ -1295,7 +1295,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually. - name = "Foaming agent" + name = "Foaming Agent" description = "An agent that yields metallic foam when mixed with light metal and a strong acid." reagent_state = SOLID color = "#664B63" // rgb: 102, 75, 99 @@ -1304,7 +1304,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/smart_foaming_agent //Smart foaming agent. Functions similarly to metal foam, but conforms to walls. - name = "Smart foaming agent" + name = "Smart Foaming Agent" description = "An agent that yields metallic foam which conforms to area boundaries when mixed with light metal and a strong acid." reagent_state = SOLID color = "#664B63" // rgb: 102, 75, 99 @@ -1650,7 +1650,7 @@ //////////////////////////////////Hydroponics stuff/////////////////////////////// /datum/reagent/plantnutriment - name = "Generic nutriment" + name = "Generic Nutriment" description = "Some kind of nutriment. You can't really tell what it is. You should probably report it, along with how you obtained it." color = "#000000" // RBG: 0, 0, 0 var/tox_prob = 0 @@ -2016,7 +2016,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/acetone_oxide - name = "Acetone oxide" + name = "Acetone Oxide" description = "Enslaved oxygen" reagent_state = LIQUID color = "#C8A5DC" @@ -2219,7 +2219,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/drying_agent - name = "Drying agent" + name = "Drying Agent" description = "A desiccant. Can be used to dry things." reagent_state = LIQUID color = "#A70FFF" @@ -2244,51 +2244,51 @@ // Virology virus food chems. /datum/reagent/toxin/mutagen/mutagenvirusfood - name = "mutagenic agar" + name = "Mutagenic Agar" color = "#A3C00F" // rgb: 163,192,15 taste_description = "sourness" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/toxin/mutagen/mutagenvirusfood/sugar - name = "sucrose agar" + name = "Sucrose Agar" color = "#41B0C0" // rgb: 65,176,192 taste_description = "sweetness" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/medicine/synaptizine/synaptizinevirusfood - name = "virus rations" + name = "Virus Rations" color = "#D18AA5" // rgb: 209,138,165 taste_description = "bitterness" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/toxin/plasma/plasmavirusfood - name = "virus plasma" + name = "Virus Plasma" color = "#A270A8" // rgb: 166,157,169 taste_description = "bitterness" taste_mult = 1.5 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/toxin/plasma/plasmavirusfood/weak - name = "weakened virus plasma" + name = "Weakened Virus Plasma" color = "#A28CA5" // rgb: 206,195,198 taste_description = "bitterness" taste_mult = 1.5 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/uranium/uraniumvirusfood - name = "decaying uranium gel" + name = "Decaying Uranium Gel" color = "#67ADBA" // rgb: 103,173,186 taste_description = "the inside of a reactor" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/uranium/uraniumvirusfood/unstable - name = "unstable uranium gel" + name = "Unstable Uranium Gel" color = "#2FF2CB" // rgb: 47,242,203 taste_description = "the inside of a reactor" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/uranium/uraniumvirusfood/stable - name = "stable uranium gel" + name = "Stable Uranium Gel" color = "#04506C" // rgb: 4,80,108 taste_description = "the inside of a reactor" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -2296,7 +2296,7 @@ // Bee chemicals /datum/reagent/royal_bee_jelly - name = "royal bee jelly" + name = "Royal Bee Jelly" description = "Royal Bee Jelly, if injected into a Queen Space Bee said bee will split into two bees." color = "#00ff80" taste_description = "strange honey" @@ -2376,7 +2376,7 @@ ..() /datum/reagent/plastic_polymers - name = "plastic polymers" + name = "Plastic Polymers" description = "the petroleum based components of plastic." color = "#f7eded" taste_description = "plastic" @@ -2384,7 +2384,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/glitter - name = "generic glitter" + name = "Generic Glitter" description = "if you can see this description, contact a coder." color = "#FFFFFF" //pure white taste_description = "plastic" @@ -2399,20 +2399,20 @@ new glitter_type(exposed_turf) /datum/reagent/glitter/pink - name = "pink glitter" + name = "Pink Glitter" description = "pink sparkles that get everywhere" color = "#ff8080" //A light pink color glitter_type = /obj/effect/decal/cleanable/glitter/pink chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/glitter/white - name = "white glitter" + name = "White Glitter" description = "white sparkles that get everywhere" glitter_type = /obj/effect/decal/cleanable/glitter/white chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/glitter/blue - name = "blue glitter" + name = "Blue Glitter" description = "blue sparkles that get everywhere" color = "#4040FF" //A blueish color glitter_type = /obj/effect/decal/cleanable/glitter/blue @@ -2436,7 +2436,7 @@ ..() /datum/reagent/bz_metabolites - name = "BZ metabolites" + name = "BZ Metabolites" description = "A harmless metabolite of BZ gas." color = "#FAFF00" taste_description = "acrid cinnamon" @@ -2454,7 +2454,7 @@ return ..() /datum/reagent/pax/peaceborg - name = "synthpax" + name = "Synthpax" description = "A colorless liquid that suppresses violence in its subjects. Cheaper to synthesize than normal Pax, but wears off faster." metabolization_rate = 1.5 * REAGENTS_METABOLISM chemical_flags = REAGENT_CAN_BE_SYNTHESIZED|REAGENT_NO_RANDOM_RECIPE @@ -2722,7 +2722,7 @@ ..() /datum/reagent/universal_indicator - name = "Universal indicator" + name = "Universal Indicator" description = "A solution that can be used to create pH paper booklets, or sprayed on things to colour them by their pH." taste_description = "a strong chemical taste" color = "#1f8016" @@ -2805,7 +2805,7 @@ //This is intended to a be a scarce reagent to gate certain drugs and toxins with. Do not put in a synthesizer. Renewable sources of this reagent should be inefficient. /datum/reagent/lead - name = "lead" + name = "Lead" description = "A dull metalltic element with a low melting point." taste_description = "metal" reagent_state = SOLID @@ -2818,7 +2818,7 @@ //The main feedstock for kronkaine production, also a shitty stamina healer. /datum/reagent/kronkus_extract - name = "kronkus extract" + name = "Kronkus Extract" description = "A frothy extract made from fermented kronkus vine pulp.\nHighly bitter due to the presence of a variety of kronkamines." taste_description = "bitterness" color = "#228f63" diff --git a/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm b/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm index 40c44b18289..de79f7313be 100644 --- a/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm @@ -1,5 +1,5 @@ /datum/reagent/reaction_agent - name = "reaction agent" + name = "Reaction Agent" description = "Hello! I am a bugged reagent. Please report me for my crimes. Thank you!!" /datum/reagent/reaction_agent/intercept_reagents_transfer(datum/reagents/target, amount) @@ -17,7 +17,7 @@ return TRUE /datum/reagent/reaction_agent/acidic_buffer - name = "Strong acidic buffer" + name = "Strong Acidic Buffer" description = "This reagent will consume itself and move the pH of a beaker towards acidity when added to another." color = "#fbc314" ph = 0 @@ -45,7 +45,7 @@ holder.remove_reagent(type, amount) /datum/reagent/reaction_agent/basic_buffer - name = "Strong basic buffer" + name = "Strong Basic Buffer" description = "This reagent will consume itself and move the pH of a beaker towards alkalinity when added to another." color = "#3853a4" ph = 14 @@ -74,17 +74,17 @@ //purity testor/reaction agent prefactors /datum/reagent/prefactor_a - name = "Interim product alpha" + name = "Interim Product Alpha" description = "This reagent is a prefactor to the purity tester reagent, and will react with stable plasma to create it" color = "#bafa69" /datum/reagent/prefactor_b - name = "Interim product beta" + name = "Interim Product Beta" description = "This reagent is a prefactor to the reaction speed agent reagent, and will react with stable plasma to create it" color = "#8a3aa9" /datum/reagent/reaction_agent/purity_tester - name = "Purity tester" + name = "Purity Tester" description = "This reagent will consume itself and violently react if there is a highly impure reagent in the beaker." ph = 3 color = "#ffffff" diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 37c93835e85..01ef3228a6b 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -34,7 +34,7 @@ chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/toxin/mutagen - name = "Unstable mutagen" + name = "Unstable Mutagen" description = "Might cause unpredictable mutations. Keep away from children." color = "#00FF00" creation_purity = REAGENT_STANDARD_PURITY @@ -1000,7 +1000,7 @@ /datum/reagent/toxin/acid - name = "Sulphuric acid" + name = "Sulphuric Acid" description = "A strong mineral acid with the molecular formula H2SO4." color = "#00FF32" toxpwr = 1 @@ -1046,7 +1046,7 @@ exposed_turf.acid_act(acidpwr, reac_volume) /datum/reagent/toxin/acid/fluacid - name = "Fluorosulfuric acid" + name = "Fluorosulfuric Acid" description = "Fluorosulfuric acid is an extremely corrosive chemical substance." color = "#5050FF" creation_purity = REAGENT_STANDARD_PURITY @@ -1070,7 +1070,7 @@ ..() /datum/reagent/toxin/acid/nitracid - name = "Nitric acid" + name = "Nitric Acid" description = "Nitric acid is an extremely corrosive chemical substance that violently reacts with living organic tissue." color = "#5050FF" creation_purity = REAGENT_STANDARD_PURITY diff --git a/code/modules/reagents/chemistry/reagents/unique/eigenstasium.dm b/code/modules/reagents/chemistry/reagents/unique/eigenstasium.dm index 78d2ae75578..f3975f6cd92 100644 --- a/code/modules/reagents/chemistry/reagents/unique/eigenstasium.dm +++ b/code/modules/reagents/chemistry/reagents/unique/eigenstasium.dm @@ -61,7 +61,7 @@ eigenstate.mouse_opacity = MOUSE_OPACITY_TRANSPARENT//So you can't click on it. eigenstate.layer = FLY_LAYER//Above all the other objects/mobs. Or the vast majority of them. eigenstate.set_anchored(TRUE) //So space wind cannot drag it. - eigenstate.name = "[living_mob.name]'s eigenstate"//If someone decides to right click. + eigenstate.name = "[living_mob.name]'s Eigenstate"//If someone decides to right click. eigenstate.set_light(2) //hologram lighting location_return = get_turf(living_mob) //sets up return point