diff --git a/code/game/turfs/closed.dm b/code/game/turfs/closed.dm index 66c96b6dcde..2a64b3a2cf6 100644 --- a/code/game/turfs/closed.dm +++ b/code/game/turfs/closed.dm @@ -42,7 +42,7 @@ /turf/closed/indestructible/riveted icon_state = "riveted" -/turf/closed/indestructible/riveted/New() +/turf/closed/indestructible/New() ..() if(smooth) queue_smooth(src) @@ -60,8 +60,18 @@ /turf/closed/indestructible/fakeglass name = "window" - icon_state = "fakewindows" + icon_state = "fake_window" opacity = 0 + smooth = SMOOTH_TRUE + icon = 'icons/obj/smooth_structures/reinforced_window.dmi' + +/turf/closed/indestructible/fakeglass/New() + ..() + icon_state = null //set the icon state to null, so our base state isn't visible + var/image/I = image('icons/obj/structures.dmi', loc = src, icon_state = "grille") + underlays += I //add a grille underlay + I = image('icons/turf/floors.dmi', loc = src, icon_state = "plating") + underlays += I //add the plating underlay, below the grille /turf/closed/indestructible/fakedoor name = "Centcom Access" diff --git a/icons/obj/smooth_structures/reinforced_window.dmi b/icons/obj/smooth_structures/reinforced_window.dmi index ff518e482ac..a1f60f0677a 100644 Binary files a/icons/obj/smooth_structures/reinforced_window.dmi and b/icons/obj/smooth_structures/reinforced_window.dmi differ