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Improves the ore silo UI (#92460)
## About The Pull Request Improves the ore silo UI, continuing https://github.com/tgstation/tgstation/pull/91142 Before: <img width="760" height="336" alt="image" src="https://github.com/user-attachments/assets/06c2f628-ea05-49be-88ed-9947ffc55254" /> After: <img width="626" height="604" alt="image" src="https://github.com/user-attachments/assets/d6a501be-425f-44ba-b75a-c238e20b06fe" /> All sources of silo material withdrawal are now consistent with naming to get properly color coded, which helps with looking for stuff. ## Why It's Good For The Game Better UI readability, more consistent logs ## Changelog 🆑 qol: Color coded and consistent material silo logs /🆑 --------- Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com>
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@@ -233,7 +233,7 @@ handles linking back and forth.
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* name- For logging only. the design you are trying to build e.g. matter bin, etc.
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* user_data - in the form rendered by ID_DATA(user), for material logging and (if this component is connected to a silo), permission checking
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*/
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/datum/component/remote_materials/proc/use_materials(list/mats, coefficient = 1, multiplier = 1, action = "build", name = "design", alist/user_data)
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/datum/component/remote_materials/proc/use_materials(list/mats, coefficient = 1, multiplier = 1, action = "processed", name = "design", alist/user_data)
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if(!can_use_resource(user_data = user_data))
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return 0
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