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Merge pull request #13160 from Firecage/optablefix
Fixes op table buckling Take #2
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@@ -83,7 +83,7 @@
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if(tableclimber && tableclimber != user)
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tableclimber.Weaken(2)
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tableclimber.visible_message("<span class='warning'>[tableclimber.name] has been knocked off the table", "You're knocked off the table!", "You see [tableclimber.name] get knocked off the table</span>")
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..()
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/obj/structure/table/attack_tk() // no telehulk sorry
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return
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@@ -100,6 +100,7 @@
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return !density
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/obj/structure/table/MouseDrop_T(atom/movable/O, mob/user)
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..()
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if(ismob(O) && user == O && ishuman(user))
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if(user.canmove)
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climb_table(user)
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