[Fuck Shotties] Makes shotguns specialist weaponry. (#55663)

Shotgun slugs can no longer be made in an autolathe.
    Buckshot rounds can no longer be made in an autolathe.
    Frag12 rounds deal less direct damage, since they fucking explode.
    Pulse shot rounds deal less damage.
    Increased the cooldown on riot shotguns.
    Removed buckshot rounds from all maps.
    Combat shotguns start with beanbags.

Why It's Good For The Game

Shotguns have been overpowered for too long. NT is lasers , syndicate is ballistics.
This commit is contained in:
EdgeLordExe
2020-12-26 09:37:47 +13:00
committed by GitHub
parent fd87d26188
commit ab3c0e0332
11 changed files with 7 additions and 40 deletions
+1 -4
View File
@@ -260,14 +260,11 @@
/datum/supply_pack/security/ammo
name = "Ammo Crate"
desc = "Contains two 20-round magazines for the WT-550 Auto Rifle, three boxes of buckshot ammo, three boxes of rubber ammo and special .38 speedloarders. Requires Security access to open."
desc = "Contains two 20-round magazines for the WT-550 Auto Rifle, three boxes of rubber ammo and special .38 speedloarders. Requires Security access to open."
cost = CARGO_CRATE_VALUE * 8
access_view = ACCESS_ARMORY
contains = list(/obj/item/ammo_box/magazine/wt550m9,
/obj/item/ammo_box/magazine/wt550m9,
/obj/item/storage/box/lethalshot,
/obj/item/storage/box/lethalshot,
/obj/item/storage/box/lethalshot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
@@ -15,7 +15,7 @@
/obj/item/ammo_box/magazine/internal/shot/com
name = "combat shotgun internal magazine"
ammo_type = /obj/item/ammo_casing/shotgun/buckshot
ammo_type = /obj/item/ammo_casing/shotgun/beanbag
max_ammo = 6
/obj/item/ammo_box/magazine/internal/shot/dual
@@ -44,7 +44,7 @@
desc = "A sturdy shotgun with a longer magazine and a fixed tactical stock designed for non-lethal riot control."
icon_state = "riotshotgun"
inhand_icon_state = "shotgun"
fire_delay = 7
fire_delay = 8
mag_type = /obj/item/ammo_box/magazine/internal/shot/riot
sawn_desc = "Come with me if you want to live."
can_be_sawn_off = TRUE
+1 -1
View File
@@ -119,7 +119,7 @@
SSexplosions.medturf += target
/obj/projectile/beam/pulse/shotgun
damage = 40
damage = 30
/obj/projectile/beam/pulse/heavy
name = "heavy pulse laser"
@@ -1,6 +1,6 @@
/obj/projectile/bullet/shotgun_slug
name = "12g shotgun slug"
damage = 50
damage = 30
sharpness = SHARP_POINTY
wound_bonus = 0
@@ -63,8 +63,8 @@
/obj/projectile/bullet/shotgun_frag12
name ="frag12 slug"
damage = 25
paralyze = 50
damage = 15
paralyze = 10
/obj/projectile/bullet/shotgun_frag12/on_hit(atom/target, blocked = FALSE)
..()
@@ -847,22 +847,6 @@
build_path = /obj/item/weaponcrafting/receiver
category = list("hacked", "Security")
/datum/design/shotgun_slug
name = "Shotgun Slug"
id = "shotgun_slug"
build_type = AUTOLATHE
materials = list(/datum/material/iron = 4000)
build_path = /obj/item/ammo_casing/shotgun
category = list("hacked", "Security")
/datum/design/buckshot_shell
name = "Buckshot Shell"
id = "buckshot_shell"
build_type = AUTOLATHE
materials = list(/datum/material/iron = 4000)
build_path = /obj/item/ammo_casing/shotgun/buckshot
category = list("hacked", "Security")
/datum/design/shotgun_dart
name = "Shotgun Dart"
id = "shotgun_dart"