diff --git a/code/game/objects/structures/barsigns.dm b/code/game/objects/structures/barsigns.dm index 1a80c9b782a..e9094b4172d 100644 --- a/code/game/objects/structures/barsigns.dm +++ b/code/game/objects/structures/barsigns.dm @@ -8,6 +8,7 @@ max_integrity = 500 integrity_failure = 250 armor = list(melee = 20, bullet = 20, laser = 20, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50) + buildable_sign = 0 var/list/barsigns=list() var/list/hiddensigns var/emagged = 0 diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 5ee7786c3a9..5f86e936b66 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -7,6 +7,7 @@ obj_integrity = 100 max_integrity = 100 armor = list(melee = 50, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50) + var/buildable_sign = 1 //unwrenchable and modifiable /obj/structure/sign/basic name = "blank sign" @@ -24,7 +25,7 @@ playsound(loc, 'sound/items/welder.ogg', 80, 1) /obj/structure/sign/attackby(obj/item/O, mob/user, params) - if(istype(O, /obj/item/weapon/wrench)) + if(istype(O, /obj/item/weapon/wrench) && buildable_sign) user.visible_message("[user] starts removing [src]...", \ "You start unfastening [src].") playsound(src, 'sound/items/Ratchet.ogg', 50, 1) @@ -37,7 +38,7 @@ SB.icon_state = icon_state SB.sign_path = type qdel(src) - else if(istype(O, /obj/item/weapon/pen)) + else if(istype(O, /obj/item/weapon/pen) && buildable_sign) var/list/sign_types = list("Secure Area", "Biohazard", "High Voltage", "Radiation", "Hard Vacuum Ahead", "Disposal: Leads To Space", "Danger: Fire", "No Smoking", "Medbay", "Science", "Chemistry", \ "Hydroponics", "Xenobiology") var/obj/structure/sign/sign_type